/***************************************************************************** * | File : EPD_2in13_V4_test.c * | Author : Waveshare team * | Function : 2.13inch e-paper V4 test demo * | Info : *---------------- * | This version: V1.0 * | Date : 2023-6-25 * | Info : # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documnetation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # ******************************************************************************/ #include "EPD_Test.h" #include "epd.h" #include #include "number_imgs.h" /****************************************************************************** function: Draw a big number for boat. Two locations are allowed. parameter: pos : 0=First number (before decimal), 1=Last number (after decimal) number: The number to draw. 0-9 is allowed ******************************************************************************/ void Paint_DrawSpeedNumber(UBYTE pos, UBYTE number) { const unsigned char* image; UWORD yPos = 0, width, height; switch(number) { default: case 0: image = gImage_zero; width = 83; height = 122; break; case 1: image = gImage_one; width = 71; height = 118; break; case 2: image = gImage_two; width = 78; height = 119; break; case 3: image = gImage_three; width = 78; height = 122; break; case 8: image = gImage_eight; width = 82; height = 122; break; } const UWORD xPos = (pos == 0)? DOT_POS-DOT_SPACE-width : DOT_POS+DOT_WIDTH+DOT_SPACE; //Paint_DrawBitMap_Paste(gImage_dot, 117, 93, 26, 27, 1); Paint_DrawBitMap_Paste(image, xPos, yPos, width, height, 1); } int EPD_test(void) { Debug("EPD_2in13_V4_test Demo\r\n"); if(DEV_Module_Init()!=0){ return -1; } Debug("e-Paper Init and Clear...\r\n"); EPD_2in13_V4_Init(); EPD_2in13_V4_Clear(); //Create a new image cache UBYTE *BlackImage; UWORD Imagesize = ((EPD_2in13_V4_WIDTH % 8 == 0)? (EPD_2in13_V4_WIDTH / 8 ): (EPD_2in13_V4_WIDTH / 8 + 1)) * EPD_2in13_V4_HEIGHT; if((BlackImage = (UBYTE *)malloc(Imagesize)) == NULL) { Debug("Failed to apply for black memory...\r\n"); return -1; } Debug("Paint_NewImage\r\n"); Paint_NewImage(BlackImage, EPD_2in13_V4_WIDTH, EPD_2in13_V4_HEIGHT, 90, WHITE); Paint_Clear(WHITE); #if 1 //show image for array Debug("The e-paper quickly refreshes the display image\r\n"); EPD_2in13_V4_Init_Fast(); Paint_SelectImage(BlackImage); Paint_Clear(WHITE); //Paint_DrawBitMap(gImage_zero); //void Paint_DrawBitMap_Paste(const unsigned char* image_buffer, UWORD xStart, UWORD yStart, UWORD imageWidth, UWORD imageHeight, UBYTE flipColor) //Paint_DrawBitMap_Paste(gImage_zero, 20, 0, 83, 122, 1); #ifdef USE_NUM_IMAGES Paint_DrawSpeedNumber(0, 3); Paint_DrawBitMap_Paste(gImage_dot, DOT_POS, 93, 26, 27, 1); Paint_DrawSpeedNumber(1, 2); #endif EPD_2in13_V4_Display_Fast(BlackImage); DEV_Delay_ms(2000); #endif #if 0 // Drawing on the image Paint_NewImage(BlackImage, EPD_2in13_V4_WIDTH, EPD_2in13_V4_HEIGHT, 90, WHITE); Debug("Drawing\r\n"); //1.Select Image EPD_2in13_V4_Init(); Paint_SelectImage(BlackImage); Paint_Clear(WHITE); // 2.Drawing on the image Paint_DrawPoint(5, 10, BLACK, DOT_PIXEL_1X1, DOT_STYLE_DFT); Paint_DrawPoint(5, 25, BLACK, DOT_PIXEL_2X2, DOT_STYLE_DFT); Paint_DrawPoint(5, 40, BLACK, DOT_PIXEL_3X3, DOT_STYLE_DFT); Paint_DrawPoint(5, 55, BLACK, DOT_PIXEL_4X4, DOT_STYLE_DFT); Paint_DrawLine(20, 10, 70, 60, BLACK, DOT_PIXEL_1X1, LINE_STYLE_SOLID); Paint_DrawLine(70, 10, 20, 60, BLACK, DOT_PIXEL_1X1, LINE_STYLE_SOLID); Paint_DrawRectangle(20, 10, 70, 60, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY); Paint_DrawRectangle(85, 10, 135, 60, BLACK, DOT_PIXEL_1X1, DRAW_FILL_FULL); Paint_DrawLine(45, 15, 45, 55, BLACK, DOT_PIXEL_1X1, LINE_STYLE_DOTTED); Paint_DrawLine(25, 35, 70, 35, BLACK, DOT_PIXEL_1X1, LINE_STYLE_DOTTED); Paint_DrawCircle(45, 35, 20, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY); Paint_DrawCircle(110, 35, 20, WHITE, DOT_PIXEL_1X1, DRAW_FILL_FULL); Paint_DrawString_EN(140, 15, "waveshare", &Font16, BLACK, WHITE); Paint_DrawNum(140, 40, 123456789, &Font16, BLACK, WHITE); EPD_2in13_V4_Display_Base(BlackImage); DEV_Delay_ms(3000); #endif #if 0 //Partial refresh, example shows time Paint_NewImage(BlackImage, EPD_2in13_V4_WIDTH, EPD_2in13_V4_HEIGHT, 90, WHITE); Debug("Partial refresh\r\n"); Paint_SelectImage(BlackImage); PAINT_TIME sPaint_time; sPaint_time.Hour = 12; sPaint_time.Min = 34; sPaint_time.Sec = 56; UBYTE num = 10; for (;;) { sPaint_time.Sec = sPaint_time.Sec + 1; if (sPaint_time.Sec == 60) { sPaint_time.Min = sPaint_time.Min + 1; sPaint_time.Sec = 0; if (sPaint_time.Min == 60) { sPaint_time.Hour = sPaint_time.Hour + 1; sPaint_time.Min = 0; if (sPaint_time.Hour == 24) { sPaint_time.Hour = 0; sPaint_time.Min = 0; sPaint_time.Sec = 0; } } } Paint_ClearWindows(150, 80, 150 + Font16.Width * 7, 80 + Font16.Height, WHITE); Paint_DrawTime(150, 80, &sPaint_time, &Font16, WHITE, BLACK); num = num - 1; if(num == 0) { break; } EPD_2in13_V4_Display_Partial(BlackImage); DEV_Delay_ms(500);//Analog clock 1s } #endif Debug("Clear...\r\n"); EPD_2in13_V4_Init(); //EPD_2in13_V4_Clear(); Debug("Goto Sleep...\r\n"); EPD_2in13_V4_Sleep(); free(BlackImage); BlackImage = NULL; DEV_Delay_ms(2000);//important, at least 2s // close 5V Debug("close 5V, Module enters 0 power consumption ...\r\n"); DEV_Module_Exit(); return 0; }