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epd_test.c 6.7 KB

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  1. /*****************************************************************************
  2. * | File : EPD_2in13_V4_test.c
  3. * | Author : Waveshare team
  4. * | Function : 2.13inch e-paper V4 test demo
  5. * | Info :
  6. *----------------
  7. * | This version: V1.0
  8. * | Date : 2023-6-25
  9. * | Info :
  10. #
  11. # Permission is hereby granted, free of charge, to any person obtaining a copy
  12. # of this software and associated documnetation files (the "Software"), to deal
  13. # in the Software without restriction, including without limitation the rights
  14. # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  15. # copies of the Software, and to permit persons to whom the Software is
  16. # furished to do so, subject to the following conditions:
  17. #
  18. # The above copyright notice and this permission notice shall be included in
  19. # all copies or substantial portions of the Software.
  20. #
  21. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  22. # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  23. # FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  24. # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  25. # LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  26. # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  27. # THE SOFTWARE.
  28. #
  29. ******************************************************************************/
  30. #include "EPD_Test.h"
  31. #include "epd.h"
  32. #include <time.h>
  33. #include "number_imgs.h"
  34. /******************************************************************************
  35. function: Draw a big number for boat. Two locations are allowed.
  36. parameter:
  37. pos : 0=First number (before decimal), 1=Last number (after decimal)
  38. number: The number to draw. 0-9 is allowed
  39. ******************************************************************************/
  40. void Paint_DrawSpeedNumber(UBYTE pos, UBYTE number) {
  41. const unsigned char* image;
  42. UWORD yPos = 0, width, height;
  43. switch(number) {
  44. default:
  45. case 0:
  46. image = gImage_zero;
  47. width = 83;
  48. height = 122;
  49. break;
  50. case 1:
  51. image = gImage_one;
  52. width = 71;
  53. height = 118;
  54. break;
  55. case 2:
  56. image = gImage_two;
  57. width = 78;
  58. height = 119;
  59. break;
  60. case 3:
  61. image = gImage_three;
  62. width = 78;
  63. height = 122;
  64. break;
  65. case 8:
  66. image = gImage_eight;
  67. width = 82;
  68. height = 122;
  69. break;
  70. }
  71. const UWORD xPos = (pos == 0)? DOT_POS-DOT_SPACE-width : DOT_POS+DOT_WIDTH+DOT_SPACE;
  72. //Paint_DrawBitMap_Paste(gImage_dot, 117, 93, 26, 27, 1);
  73. Paint_DrawBitMap_Paste(image, xPos, yPos, width, height, 1);
  74. }
  75. int EPD_test(void)
  76. {
  77. Debug("EPD_2in13_V4_test Demo\r\n");
  78. if(DEV_Module_Init()!=0){
  79. return -1;
  80. }
  81. Debug("e-Paper Init and Clear...\r\n");
  82. EPD_2in13_V4_Init();
  83. EPD_2in13_V4_Clear();
  84. //Create a new image cache
  85. UBYTE *BlackImage;
  86. UWORD Imagesize = ((EPD_2in13_V4_WIDTH % 8 == 0)? (EPD_2in13_V4_WIDTH / 8 ): (EPD_2in13_V4_WIDTH / 8 + 1)) * EPD_2in13_V4_HEIGHT;
  87. if((BlackImage = (UBYTE *)malloc(Imagesize)) == NULL) {
  88. Debug("Failed to apply for black memory...\r\n");
  89. return -1;
  90. }
  91. Debug("Paint_NewImage\r\n");
  92. Paint_NewImage(BlackImage, EPD_2in13_V4_WIDTH, EPD_2in13_V4_HEIGHT, 90, WHITE);
  93. Paint_Clear(WHITE);
  94. #if 1 //show image for array
  95. Debug("The e-paper quickly refreshes the display image\r\n");
  96. EPD_2in13_V4_Init_Fast();
  97. Paint_SelectImage(BlackImage);
  98. Paint_Clear(WHITE);
  99. //Paint_DrawBitMap(gImage_zero);
  100. //void Paint_DrawBitMap_Paste(const unsigned char* image_buffer, UWORD xStart, UWORD yStart, UWORD imageWidth, UWORD imageHeight, UBYTE flipColor)
  101. //Paint_DrawBitMap_Paste(gImage_zero, 20, 0, 83, 122, 1);
  102. #ifdef USE_NUM_IMAGES
  103. Paint_DrawSpeedNumber(0, 3);
  104. Paint_DrawBitMap_Paste(gImage_dot, DOT_POS, 93, 26, 27, 1);
  105. Paint_DrawSpeedNumber(1, 2);
  106. #endif
  107. EPD_2in13_V4_Display_Fast(BlackImage);
  108. DEV_Delay_ms(2000);
  109. #endif
  110. #if 0 // Drawing on the image
  111. Paint_NewImage(BlackImage, EPD_2in13_V4_WIDTH, EPD_2in13_V4_HEIGHT, 90, WHITE);
  112. Debug("Drawing\r\n");
  113. //1.Select Image
  114. EPD_2in13_V4_Init();
  115. Paint_SelectImage(BlackImage);
  116. Paint_Clear(WHITE);
  117. // 2.Drawing on the image
  118. Paint_DrawPoint(5, 10, BLACK, DOT_PIXEL_1X1, DOT_STYLE_DFT);
  119. Paint_DrawPoint(5, 25, BLACK, DOT_PIXEL_2X2, DOT_STYLE_DFT);
  120. Paint_DrawPoint(5, 40, BLACK, DOT_PIXEL_3X3, DOT_STYLE_DFT);
  121. Paint_DrawPoint(5, 55, BLACK, DOT_PIXEL_4X4, DOT_STYLE_DFT);
  122. Paint_DrawLine(20, 10, 70, 60, BLACK, DOT_PIXEL_1X1, LINE_STYLE_SOLID);
  123. Paint_DrawLine(70, 10, 20, 60, BLACK, DOT_PIXEL_1X1, LINE_STYLE_SOLID);
  124. Paint_DrawRectangle(20, 10, 70, 60, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY);
  125. Paint_DrawRectangle(85, 10, 135, 60, BLACK, DOT_PIXEL_1X1, DRAW_FILL_FULL);
  126. Paint_DrawLine(45, 15, 45, 55, BLACK, DOT_PIXEL_1X1, LINE_STYLE_DOTTED);
  127. Paint_DrawLine(25, 35, 70, 35, BLACK, DOT_PIXEL_1X1, LINE_STYLE_DOTTED);
  128. Paint_DrawCircle(45, 35, 20, BLACK, DOT_PIXEL_1X1, DRAW_FILL_EMPTY);
  129. Paint_DrawCircle(110, 35, 20, WHITE, DOT_PIXEL_1X1, DRAW_FILL_FULL);
  130. Paint_DrawString_EN(140, 15, "waveshare", &Font16, BLACK, WHITE);
  131. Paint_DrawNum(140, 40, 123456789, &Font16, BLACK, WHITE);
  132. EPD_2in13_V4_Display_Base(BlackImage);
  133. DEV_Delay_ms(3000);
  134. #endif
  135. #if 0 //Partial refresh, example shows time
  136. Paint_NewImage(BlackImage, EPD_2in13_V4_WIDTH, EPD_2in13_V4_HEIGHT, 90, WHITE);
  137. Debug("Partial refresh\r\n");
  138. Paint_SelectImage(BlackImage);
  139. PAINT_TIME sPaint_time;
  140. sPaint_time.Hour = 12;
  141. sPaint_time.Min = 34;
  142. sPaint_time.Sec = 56;
  143. UBYTE num = 10;
  144. for (;;) {
  145. sPaint_time.Sec = sPaint_time.Sec + 1;
  146. if (sPaint_time.Sec == 60) {
  147. sPaint_time.Min = sPaint_time.Min + 1;
  148. sPaint_time.Sec = 0;
  149. if (sPaint_time.Min == 60) {
  150. sPaint_time.Hour = sPaint_time.Hour + 1;
  151. sPaint_time.Min = 0;
  152. if (sPaint_time.Hour == 24) {
  153. sPaint_time.Hour = 0;
  154. sPaint_time.Min = 0;
  155. sPaint_time.Sec = 0;
  156. }
  157. }
  158. }
  159. Paint_ClearWindows(150, 80, 150 + Font16.Width * 7, 80 + Font16.Height, WHITE);
  160. Paint_DrawTime(150, 80, &sPaint_time, &Font16, WHITE, BLACK);
  161. num = num - 1;
  162. if(num == 0) {
  163. break;
  164. }
  165. EPD_2in13_V4_Display_Partial(BlackImage);
  166. DEV_Delay_ms(500);//Analog clock 1s
  167. }
  168. #endif
  169. Debug("Clear...\r\n");
  170. EPD_2in13_V4_Init();
  171. //EPD_2in13_V4_Clear();
  172. Debug("Goto Sleep...\r\n");
  173. EPD_2in13_V4_Sleep();
  174. free(BlackImage);
  175. BlackImage = NULL;
  176. DEV_Delay_ms(2000);//important, at least 2s
  177. // close 5V
  178. Debug("close 5V, Module enters 0 power consumption ...\r\n");
  179. DEV_Module_Exit();
  180. return 0;
  181. }