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- /******************************************************************************
- * | File : GUI_Paint.c
- * | Author : Waveshare electronics
- * | Function : Achieve drawing: draw points, lines, boxes, circles and
- * their size, solid dotted line, solid rectangle hollow
- * rectangle, solid circle hollow circle.
- * | Info :
- * Achieve display characters: Display a single character, string, number
- * Achieve time display: adaptive size display time minutes and seconds
- *----------------
- * | This version: V3.1
- * | Date : 2020-07-08
- * | Info :
- * -----------------------------------------------------------------------------
- * V3.1(2020-07-08):
- * 1.Change: Paint_SetScale(UBYTE scale)
- * Add scale 7 for 5.65f e-Parper
- * 2.Change: Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color)
- * Add the branch for scale 7
- * 3.Change: Paint_Clear(UWORD Color)
- * Add the branch for scale 7
- *
- * -----------------------------------------------------------------------------
- * V3.0(2019-04-18):
- * 1.Change:
- * Paint_DrawPoint(..., DOT_STYLE DOT_STYLE)
- * => Paint_DrawPoint(..., DOT_STYLE Dot_Style)
- * Paint_DrawLine(..., LINE_STYLE Line_Style, DOT_PIXEL Dot_Pixel)
- * => Paint_DrawLine(..., DOT_PIXEL Line_width, LINE_STYLE Line_Style)
- * Paint_DrawRectangle(..., DRAW_FILL Filled, DOT_PIXEL Dot_Pixel)
- * => Paint_DrawRectangle(..., DOT_PIXEL Line_width, DRAW_FILL Draw_Fill)
- * Paint_DrawCircle(..., DRAW_FILL Draw_Fill, DOT_PIXEL Dot_Pixel)
- * => Paint_DrawCircle(..., DOT_PIXEL Line_width, DRAW_FILL Draw_Filll)
- *
- * -----------------------------------------------------------------------------
- * V2.0(2018-11-15):
- * 1.add: Paint_NewImage()
- * Create an image's properties
- * 2.add: Paint_SelectImage()
- * Select the picture to be drawn
- * 3.add: Paint_SetRotate()
- * Set the direction of the cache
- * 4.add: Paint_RotateImage()
- * Can flip the picture, Support 0-360 degrees,
- * but only 90.180.270 rotation is better
- * 4.add: Paint_SetMirroring()
- * Can Mirroring the picture, horizontal, vertical, origin
- * 5.add: Paint_DrawString_CN()
- * Can display Chinese(GB1312)
- *
- * -----------------------------------------------------------------------------
- * V1.0(2018-07-17):
- * Create library
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documnetation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- ******************************************************************************/
- #include "GUI_Paint.h"
- #include "epd_config.h"
- #include "Debug.h"
- #include <stdint.h>
- #include <stdlib.h>
- #include <string.h> //memset()
- #include <math.h>
- PAINT Paint;
- /******************************************************************************
- function: Create Image
- parameter:
- image : Pointer to the image cache
- width : The width of the picture
- Height : The height of the picture
- Color : Whether the picture is inverted
- ******************************************************************************/
- void Paint_NewImage(UBYTE *image, UWORD Width, UWORD Height, UWORD Rotate, UWORD Color)
- {
- Paint.Image = NULL;
- Paint.Image = image;
- Paint.WidthMemory = Width;
- Paint.HeightMemory = Height;
- Paint.Color = Color;
- Paint.Scale = 2;
- Paint.WidthByte = (Width % 8 == 0)? (Width / 8 ): (Width / 8 + 1);
- Paint.HeightByte = Height;
- // printf("WidthByte = %d, HeightByte = %d\r\n", Paint.WidthByte, Paint.HeightByte);
- // printf(" EPD_WIDTH / 8 = %d\r\n", 122 / 8);
- Paint.Rotate = Rotate;
- Paint.Mirror = MIRROR_NONE;
- if(Rotate == ROTATE_0 || Rotate == ROTATE_180) {
- Paint.Width = Width;
- Paint.Height = Height;
- } else {
- Paint.Width = Height;
- Paint.Height = Width;
- }
- }
- /******************************************************************************
- function: Select Image
- parameter:
- image : Pointer to the image cache
- ******************************************************************************/
- void Paint_SelectImage(UBYTE *image)
- {
- Paint.Image = image;
- }
- /******************************************************************************
- function: Select Image Rotate
- parameter:
- Rotate : 0,90,180,270
- ******************************************************************************/
- void Paint_SetRotate(UWORD Rotate)
- {
- if(Rotate == ROTATE_0 || Rotate == ROTATE_90 || Rotate == ROTATE_180 || Rotate == ROTATE_270) {
- Debug("Set image Rotate %d\r\n", Rotate);
- Paint.Rotate = Rotate;
- } else {
- Debug("rotate = 0, 90, 180, 270\r\n");
- }
- }
- void Paint_SetScale(UBYTE scale)
- {
- if(scale == 2){
- Paint.Scale = scale;
- Paint.WidthByte = (Paint.WidthMemory % 8 == 0)? (Paint.WidthMemory / 8 ): (Paint.WidthMemory / 8 + 1);
- }else if(scale == 4){
- Paint.Scale = scale;
- Paint.WidthByte = (Paint.WidthMemory % 4 == 0)? (Paint.WidthMemory / 4 ): (Paint.WidthMemory / 4 + 1);
- }else if(scale == 6 || scale == 7){//Only applicable with 5in65 e-Paper
- Paint.Scale = scale;
- Paint.WidthByte = (Paint.WidthMemory % 2 == 0)? (Paint.WidthMemory / 2 ): (Paint.WidthMemory / 2 + 1);;
- }else{
- Debug("Set Scale Input parameter error\r\n");
- Debug("Scale Only support: 2 4 7\r\n");
- }
- }
- /******************************************************************************
- function: Select Image mirror
- parameter:
- mirror :Not mirror,Horizontal mirror,Vertical mirror,Origin mirror
- ******************************************************************************/
- void Paint_SetMirroring(UBYTE mirror)
- {
- if(mirror == MIRROR_NONE || mirror == MIRROR_HORIZONTAL ||
- mirror == MIRROR_VERTICAL || mirror == MIRROR_ORIGIN) {
- Debug("mirror image x:%s, y:%s\r\n",(mirror & 0x01)? "mirror":"none", ((mirror >> 1) & 0x01)? "mirror":"none");
- Paint.Mirror = mirror;
- } else {
- Debug("mirror should be MIRROR_NONE, MIRROR_HORIZONTAL, \
- MIRROR_VERTICAL or MIRROR_ORIGIN\r\n");
- }
- }
- /******************************************************************************
- function: Draw Pixels
- parameter:
- Xpoint : At point X
- Ypoint : At point Y
- Color : Painted colors
- ******************************************************************************/
- void Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color)
- {
- if(Xpoint > Paint.Width || Ypoint > Paint.Height){
- Debug("Exceeding display boundaries\r\n");
- return;
- }
- UWORD X, Y;
- switch(Paint.Rotate) {
- case 0:
- X = Xpoint;
- Y = Ypoint;
- break;
- case 90:
- X = Paint.WidthMemory - Ypoint - 1;
- Y = Xpoint;
- break;
- case 180:
- X = Paint.WidthMemory - Xpoint - 1;
- Y = Paint.HeightMemory - Ypoint - 1;
- break;
- case 270:
- X = Ypoint;
- Y = Paint.HeightMemory - Xpoint - 1;
- break;
- default:
- return;
- }
- switch(Paint.Mirror) {
- case MIRROR_NONE:
- break;
- case MIRROR_HORIZONTAL:
- X = Paint.WidthMemory - X - 1;
- break;
- case MIRROR_VERTICAL:
- Y = Paint.HeightMemory - Y - 1;
- break;
- case MIRROR_ORIGIN:
- X = Paint.WidthMemory - X - 1;
- Y = Paint.HeightMemory - Y - 1;
- break;
- default:
- return;
- }
- if(X > Paint.WidthMemory || Y > Paint.HeightMemory){
- Debug("Exceeding display boundaries\r\n");
- return;
- }
- if(Paint.Scale == 2){
- UDOUBLE Addr = X / 8 + Y * Paint.WidthByte;
- UBYTE Rdata = Paint.Image[Addr];
- if(Color == BLACK)
- Paint.Image[Addr] = Rdata & ~(0x80 >> (X % 8));
- else
- Paint.Image[Addr] = Rdata | (0x80 >> (X % 8));
- }else if(Paint.Scale == 4){
- UDOUBLE Addr = X / 4 + Y * Paint.WidthByte;
- Color = Color % 4;//Guaranteed color scale is 4 --- 0~3
- UBYTE Rdata = Paint.Image[Addr];
- Rdata = Rdata & (~(0xC0 >> ((X % 4)*2)));
- Paint.Image[Addr] = Rdata | ((Color << 6) >> ((X % 4)*2));
- }else if(Paint.Scale == 6 || Paint.Scale == 7){
- UDOUBLE Addr = X / 2 + Y * Paint.WidthByte;
- UBYTE Rdata = Paint.Image[Addr];
- Rdata = Rdata & (~(0xF0 >> ((X % 2)*4)));//Clear first, then set value
- Paint.Image[Addr] = Rdata | ((Color << 4) >> ((X % 2)*4));
- //printf("Add = %d ,data = %d\r\n",Addr,Rdata);
- }
- }
- /******************************************************************************
- function: Clear the color of the picture
- parameter:
- Color : Painted colors
- ******************************************************************************/
- void Paint_Clear(UWORD Color)
- {
- if(Paint.Scale == 2) {
- for (UWORD Y = 0; Y < Paint.HeightByte; Y++) {
- for (UWORD X = 0; X < Paint.WidthByte; X++ ) {//8 pixel = 1 byte
- UDOUBLE Addr = X + Y*Paint.WidthByte;
- Paint.Image[Addr] = Color;
- }
- }
- }else if(Paint.Scale == 4) {
- for (UWORD Y = 0; Y < Paint.HeightByte; Y++) {
- for (UWORD X = 0; X < Paint.WidthByte; X++ ) {
- UDOUBLE Addr = X + Y*Paint.WidthByte;
- Paint.Image[Addr] = (Color<<6)|(Color<<4)|(Color<<2)|Color;
- }
- }
- }else if(Paint.Scale == 6 || Paint.Scale == 7) {
- for (UWORD Y = 0; Y < Paint.HeightByte; Y++) {
- for (UWORD X = 0; X < Paint.WidthByte; X++ ) {
- UDOUBLE Addr = X + Y*Paint.WidthByte;
- Paint.Image[Addr] = (Color<<4)|Color;
- }
- }
- }
- }
- /******************************************************************************
- function: Clear the color of a window
- parameter:
- Xstart : x starting point
- Ystart : Y starting point
- Xend : x end point
- Yend : y end point
- Color : Painted colors
- ******************************************************************************/
- void Paint_ClearWindows(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color)
- {
- UWORD X, Y;
- for (Y = Ystart; Y < Yend; Y++) {
- for (X = Xstart; X < Xend; X++) {//8 pixel = 1 byte
- Paint_SetPixel(X, Y, Color);
- }
- }
- }
- /******************************************************************************
- function: Draw Point(Xpoint, Ypoint) Fill the color
- parameter:
- Xpoint : The Xpoint coordinate of the point
- Ypoint : The Ypoint coordinate of the point
- Color : Painted color
- Dot_Pixel : point size
- Dot_Style : point Style
- ******************************************************************************/
- void Paint_DrawPoint(UWORD Xpoint, UWORD Ypoint, UWORD Color,
- DOT_PIXEL Dot_Pixel, DOT_STYLE Dot_Style)
- {
- if (Xpoint > Paint.Width || Ypoint > Paint.Height) {
- Debug("Paint_DrawPoint Input exceeds the normal display range\r\n");
- printf("Xpoint = %d , Paint.Width = %d \r\n ",Xpoint,Paint.Width);
- printf("Ypoint = %d , Paint.Height = %d \r\n ",Ypoint,Paint.Height);
- return;
- }
- int16_t XDir_Num , YDir_Num;
- if (Dot_Style == DOT_FILL_AROUND) {
- for (XDir_Num = 0; XDir_Num < 2 * Dot_Pixel - 1; XDir_Num++) {
- for (YDir_Num = 0; YDir_Num < 2 * Dot_Pixel - 1; YDir_Num++) {
- if(Xpoint + XDir_Num - Dot_Pixel < 0 || Ypoint + YDir_Num - Dot_Pixel < 0)
- break;
- // printf("x = %d, y = %d\r\n", Xpoint + XDir_Num - Dot_Pixel, Ypoint + YDir_Num - Dot_Pixel);
- Paint_SetPixel(Xpoint + XDir_Num - Dot_Pixel, Ypoint + YDir_Num - Dot_Pixel, Color);
- }
- }
- } else {
- for (XDir_Num = 0; XDir_Num < Dot_Pixel; XDir_Num++) {
- for (YDir_Num = 0; YDir_Num < Dot_Pixel; YDir_Num++) {
- Paint_SetPixel(Xpoint + XDir_Num - 1, Ypoint + YDir_Num - 1, Color);
- }
- }
- }
- }
- /******************************************************************************
- function: Draw a line of arbitrary slope
- parameter:
- Xstart :Starting Xpoint point coordinates
- Ystart :Starting Xpoint point coordinates
- Xend :End point Xpoint coordinate
- Yend :End point Ypoint coordinate
- Color :The color of the line segment
- Line_width : Line width
- Line_Style: Solid and dotted lines
- ******************************************************************************/
- void Paint_DrawLine(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend,
- UWORD Color, DOT_PIXEL Line_width, LINE_STYLE Line_Style)
- {
- if (Xstart > Paint.Width || Ystart > Paint.Height ||
- Xend > Paint.Width || Yend > Paint.Height) {
- Debug("Paint_DrawLine Input exceeds the normal display range\r\n");
- return;
- }
- UWORD Xpoint = Xstart;
- UWORD Ypoint = Ystart;
- int dx = (int)Xend - (int)Xstart >= 0 ? Xend - Xstart : Xstart - Xend;
- int dy = (int)Yend - (int)Ystart <= 0 ? Yend - Ystart : Ystart - Yend;
- // Increment direction, 1 is positive, -1 is counter;
- int XAddway = Xstart < Xend ? 1 : -1;
- int YAddway = Ystart < Yend ? 1 : -1;
- //Cumulative error
- int Esp = dx + dy;
- char Dotted_Len = 0;
- for (;;) {
- Dotted_Len++;
- //Painted dotted line, 2 point is really virtual
- if (Line_Style == LINE_STYLE_DOTTED && Dotted_Len % 3 == 0) {
- //Debug("LINE_DOTTED\r\n");
- Paint_DrawPoint(Xpoint, Ypoint, IMAGE_BACKGROUND, Line_width, DOT_STYLE_DFT);
- Dotted_Len = 0;
- } else {
- Paint_DrawPoint(Xpoint, Ypoint, Color, Line_width, DOT_STYLE_DFT);
- }
- if (2 * Esp >= dy) {
- if (Xpoint == Xend)
- break;
- Esp += dy;
- Xpoint += XAddway;
- }
- if (2 * Esp <= dx) {
- if (Ypoint == Yend)
- break;
- Esp += dx;
- Ypoint += YAddway;
- }
- }
- }
- /******************************************************************************
- function: Draw a rectangle
- parameter:
- Xstart :Rectangular Starting Xpoint point coordinates
- Ystart :Rectangular Starting Xpoint point coordinates
- Xend :Rectangular End point Xpoint coordinate
- Yend :Rectangular End point Ypoint coordinate
- Color :The color of the Rectangular segment
- Line_width: Line width
- Draw_Fill : Whether to fill the inside of the rectangle
- ******************************************************************************/
- void Paint_DrawRectangle(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend,
- UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill)
- {
- if (Xstart > Paint.Width || Ystart > Paint.Height ||
- Xend > Paint.Width || Yend > Paint.Height) {
- Debug("Input exceeds the normal display range\r\n");
- return;
- }
- if (Draw_Fill) {
- UWORD Ypoint;
- for(Ypoint = Ystart; Ypoint < Yend; Ypoint++) {
- Paint_DrawLine(Xstart, Ypoint, Xend, Ypoint, Color , Line_width, LINE_STYLE_SOLID);
- }
- } else {
- Paint_DrawLine(Xstart, Ystart, Xend, Ystart, Color, Line_width, LINE_STYLE_SOLID);
- Paint_DrawLine(Xstart, Ystart, Xstart, Yend, Color, Line_width, LINE_STYLE_SOLID);
- Paint_DrawLine(Xend, Yend, Xend, Ystart, Color, Line_width, LINE_STYLE_SOLID);
- Paint_DrawLine(Xend, Yend, Xstart, Yend, Color, Line_width, LINE_STYLE_SOLID);
- }
- }
- /******************************************************************************
- function: Use the 8-point method to draw a circle of the
- specified size at the specified position->
- parameter:
- X_Center :Center X coordinate
- Y_Center :Center Y coordinate
- Radius :circle Radius
- Color :The color of the :circle segment
- Line_width: Line width
- Draw_Fill : Whether to fill the inside of the Circle
- ******************************************************************************/
- void Paint_DrawCircle(UWORD X_Center, UWORD Y_Center, UWORD Radius,
- UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill)
- {
- if (X_Center > Paint.Width || Y_Center >= Paint.Height) {
- Debug("Paint_DrawCircle Input exceeds the normal display range\r\n");
- return;
- }
- //Draw a circle from(0, R) as a starting point
- int16_t XCurrent, YCurrent;
- XCurrent = 0;
- YCurrent = Radius;
- //Cumulative error,judge the next point of the logo
- int16_t Esp = 3 - (Radius << 1 );
- int16_t sCountY;
- if (Draw_Fill == DRAW_FILL_FULL) {
- while (XCurrent <= YCurrent ) { //Realistic circles
- for (sCountY = XCurrent; sCountY <= YCurrent; sCountY ++ ) {
- Paint_DrawPoint(X_Center + XCurrent, Y_Center + sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//1
- Paint_DrawPoint(X_Center - XCurrent, Y_Center + sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//2
- Paint_DrawPoint(X_Center - sCountY, Y_Center + XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//3
- Paint_DrawPoint(X_Center - sCountY, Y_Center - XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//4
- Paint_DrawPoint(X_Center - XCurrent, Y_Center - sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//5
- Paint_DrawPoint(X_Center + XCurrent, Y_Center - sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//6
- Paint_DrawPoint(X_Center + sCountY, Y_Center - XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//7
- Paint_DrawPoint(X_Center + sCountY, Y_Center + XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);
- }
- if (Esp < 0 )
- Esp += 4 * XCurrent + 6;
- else {
- Esp += 10 + 4 * (XCurrent - YCurrent );
- YCurrent --;
- }
- XCurrent ++;
- }
- } else { //Draw a hollow circle
- while (XCurrent <= YCurrent ) {
- Paint_DrawPoint(X_Center + XCurrent, Y_Center + YCurrent, Color, Line_width, DOT_STYLE_DFT);//1
- Paint_DrawPoint(X_Center - XCurrent, Y_Center + YCurrent, Color, Line_width, DOT_STYLE_DFT);//2
- Paint_DrawPoint(X_Center - YCurrent, Y_Center + XCurrent, Color, Line_width, DOT_STYLE_DFT);//3
- Paint_DrawPoint(X_Center - YCurrent, Y_Center - XCurrent, Color, Line_width, DOT_STYLE_DFT);//4
- Paint_DrawPoint(X_Center - XCurrent, Y_Center - YCurrent, Color, Line_width, DOT_STYLE_DFT);//5
- Paint_DrawPoint(X_Center + XCurrent, Y_Center - YCurrent, Color, Line_width, DOT_STYLE_DFT);//6
- Paint_DrawPoint(X_Center + YCurrent, Y_Center - XCurrent, Color, Line_width, DOT_STYLE_DFT);//7
- Paint_DrawPoint(X_Center + YCurrent, Y_Center + XCurrent, Color, Line_width, DOT_STYLE_DFT);//0
- if (Esp < 0 )
- Esp += 4 * XCurrent + 6;
- else {
- Esp += 10 + 4 * (XCurrent - YCurrent );
- YCurrent --;
- }
- XCurrent ++;
- }
- }
- }
- /******************************************************************************
- function: Show English characters
- parameter:
- Xpoint :X coordinate
- Ypoint :Y coordinate
- Acsii_Char :To display the English characters
- Font :A structure pointer that displays a character size
- Color_Foreground : Select the foreground color
- Color_Background : Select the background color
- ******************************************************************************/
- void Paint_DrawChar(UWORD Xpoint, UWORD Ypoint, const char Acsii_Char,
- sFONT* Font, UWORD Color_Foreground, UWORD Color_Background)
- {
- UWORD Page, Column;
- if (Xpoint > Paint.Width || Ypoint > Paint.Height) {
- Debug("Paint_DrawChar Input exceeds the normal display range\r\n");
- return;
- }
- uint32_t Char_Offset = (Acsii_Char - ' ') * Font->Height * (Font->Width / 8 + (Font->Width % 8 ? 1 : 0));
- const unsigned char *ptr = &Font->table[Char_Offset];
- for (Page = 0; Page < Font->Height; Page ++ ) {
- for (Column = 0; Column < Font->Width; Column ++ ) {
- //To determine whether the font background color and screen background color is consistent
- if (FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan
- if (*ptr & (0x80 >> (Column % 8)))
- Paint_SetPixel(Xpoint + Column, Ypoint + Page, Color_Foreground);
- // Paint_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);
- } else {
- if (*ptr & (0x80 >> (Column % 8))) {
- Paint_SetPixel(Xpoint + Column, Ypoint + Page, Color_Foreground);
- // Paint_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);
- } else {
- Paint_SetPixel(Xpoint + Column, Ypoint + Page, Color_Background);
- // Paint_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Background, DOT_PIXEL_DFT, DOT_STYLE_DFT);
- }
- }
- //One pixel is 8 bits
- if (Column % 8 == 7)
- ptr++;
- }// Write a line
- if (Font->Width % 8 != 0)
- ptr++;
- }// Write all
- }
- /******************************************************************************
- function: Display the string
- parameter:
- Xstart :X coordinate
- Ystart :Y coordinate
- pString :The first address of the English string to be displayed
- Font :A structure pointer that displays a character size
- Color_Foreground : Select the foreground color
- Color_Background : Select the background color
- ******************************************************************************/
- void Paint_DrawString_EN(UWORD Xstart, UWORD Ystart, const char * pString,
- sFONT* Font, UWORD Color_Foreground, UWORD Color_Background)
- {
- UWORD Xpoint = Xstart;
- UWORD Ypoint = Ystart;
- if (Xstart > Paint.Width || Ystart > Paint.Height) {
- Debug("Paint_DrawString_EN Input exceeds the normal display range\r\n");
- return;
- }
- while (* pString != '\0') {
- //if X direction filled , reposition to(Xstart,Ypoint),Ypoint is Y direction plus the Height of the character
- if ((Xpoint + Font->Width ) > Paint.Width ) {
- Xpoint = Xstart;
- Ypoint += Font->Height;
- }
- // If the Y direction is full, reposition to(Xstart, Ystart)
- if ((Ypoint + Font->Height ) > Paint.Height ) {
- Xpoint = Xstart;
- Ypoint = Ystart;
- }
- Paint_DrawChar(Xpoint, Ypoint, * pString, Font, Color_Background, Color_Foreground);
- //The next character of the address
- pString ++;
- //The next word of the abscissa increases the font of the broadband
- Xpoint += Font->Width;
- }
- }
- /******************************************************************************
- function: Display the string
- parameter:
- Xstart :X coordinate
- Ystart :Y coordinate
- pString :The first address of the Chinese string and English
- string to be displayed
- Font :A structure pointer that displays a character size
- Color_Foreground : Select the foreground color
- Color_Background : Select the background color
- ******************************************************************************/
- void Paint_DrawString_CN(UWORD Xstart, UWORD Ystart, const char * pString, cFONT* font,
- UWORD Color_Foreground, UWORD Color_Background)
- {
- const char* p_text = pString;
- int x = Xstart, y = Ystart;
- int i, j,Num;
- /* Send the string character by character on EPD */
- while (*p_text != 0) {
- if(*p_text <= 0x7F) { //ASCII < 126
- for(Num = 0; Num < font->size; Num++) {
- if(*p_text== font->table[Num].index[0]) {
- const char* ptr = &font->table[Num].matrix[0];
- for (j = 0; j < font->Height; j++) {
- for (i = 0; i < font->Width; i++) {
- if (FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan
- if (*ptr & (0x80 >> (i % 8))) {
- Paint_SetPixel(x + i, y + j, Color_Foreground);
- // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);
- }
- } else {
- if (*ptr & (0x80 >> (i % 8))) {
- Paint_SetPixel(x + i, y + j, Color_Foreground);
- // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);
- } else {
- Paint_SetPixel(x + i, y + j, Color_Background);
- // Paint_DrawPoint(x + i, y + j, Color_Background, DOT_PIXEL_DFT, DOT_STYLE_DFT);
- }
- }
- if (i % 8 == 7) {
- ptr++;
- }
- }
- if (font->Width % 8 != 0) {
- ptr++;
- }
- }
- break;
- }
- }
- /* Point on the next character */
- p_text += 1;
- /* Decrement the column position by 16 */
- x += font->ASCII_Width;
- } else { //Chinese
- for(Num = 0; Num < font->size; Num++) {
- if((*p_text== font->table[Num].index[0]) && (*(p_text+1) == font->table[Num].index[1])) {
- const char* ptr = &font->table[Num].matrix[0];
- for (j = 0; j < font->Height; j++) {
- for (i = 0; i < font->Width; i++) {
- if (FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan
- if (*ptr & (0x80 >> (i % 8))) {
- Paint_SetPixel(x + i, y + j, Color_Foreground);
- // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);
- }
- } else {
- if (*ptr & (0x80 >> (i % 8))) {
- Paint_SetPixel(x + i, y + j, Color_Foreground);
- // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);
- } else {
- Paint_SetPixel(x + i, y + j, Color_Background);
- // Paint_DrawPoint(x + i, y + j, Color_Background, DOT_PIXEL_DFT, DOT_STYLE_DFT);
- }
- }
- if (i % 8 == 7) {
- ptr++;
- }
- }
- if (font->Width % 8 != 0) {
- ptr++;
- }
- }
- break;
- }
- }
- /* Point on the next character */
- p_text += 2;
- /* Decrement the column position by 16 */
- x += font->Width;
- }
- }
- }
- /******************************************************************************
- function: Display nummber
- parameter:
- Xstart :X coordinate
- Ystart : Y coordinate
- Nummber : The number displayed
- Font :A structure pointer that displays a character size
- Color_Foreground : Select the foreground color
- Color_Background : Select the background color
- ******************************************************************************/
- #define ARRAY_LEN 255
- void Paint_DrawNum(UWORD Xpoint, UWORD Ypoint, int32_t Nummber,
- sFONT* Font, UWORD Color_Foreground, UWORD Color_Background)
- {
- int16_t Num_Bit = 0, Str_Bit = 0;
- uint8_t Str_Array[ARRAY_LEN] = {0}, Num_Array[ARRAY_LEN] = {0};
- uint8_t *pStr = Str_Array;
- if (Xpoint > Paint.Width || Ypoint > Paint.Height) {
- Debug("Paint_DisNum Input exceeds the normal display range\r\n");
- return;
- }
- //Converts a number to a string
- do {
- Num_Array[Num_Bit] = Nummber % 10 + '0';
- Num_Bit++;
- Nummber /= 10;
- } while(Nummber);
- //The string is inverted
- while (Num_Bit > 0) {
- Str_Array[Str_Bit] = Num_Array[Num_Bit - 1];
- Str_Bit ++;
- Num_Bit --;
- }
- //show
- Paint_DrawString_EN(Xpoint, Ypoint, (const char*)pStr, Font, Color_Background, Color_Foreground);
- }
- /******************************************************************************
- function: Display nummber (Able to display decimals)
- parameter:
- Xstart :X coordinate
- Ystart : Y coordinate
- Nummber : The number displayed
- Font :A structure pointer that displays a character size
- Digit : Fractional width
- Color_Foreground : Select the foreground color
- Color_Background : Select the background color
- ******************************************************************************/
- void Paint_DrawNumDecimals(UWORD Xpoint, UWORD Ypoint, double Nummber,
- sFONT* Font, UWORD Digit, UWORD Color_Foreground, UWORD Color_Background)
- {
- int16_t Num_Bit = 0, Str_Bit = 0;
- uint8_t Str_Array[ARRAY_LEN] = {0}, Num_Array[ARRAY_LEN] = {0};
- uint8_t *pStr = Str_Array;
- int temp = Nummber;
- float decimals;
- uint8_t i;
- if (Xpoint > Paint.Width || Ypoint > Paint.Height) {
- Debug("Paint_DisNum Input exceeds the normal display range\r\n");
- return;
- }
- if(Digit > 0) {
- decimals = Nummber - temp;
- for(i=Digit; i > 0; i--) {
- decimals*=10;
- }
- temp = decimals;
- //Converts a number to a string
- for(i=Digit; i>0; i--) {
- Num_Array[Num_Bit] = temp % 10 + '0';
- Num_Bit++;
- temp /= 10;
- }
- Num_Array[Num_Bit] = '.';
- Num_Bit++;
- }
- temp = Nummber;
- //Converts a number to a string
- do {
- Num_Array[Num_Bit] = temp % 10 + '0';
- Num_Bit++;
- temp /= 10;
- } while(temp);
- //The string is inverted
- while (Num_Bit > 0) {
- Str_Array[Str_Bit] = Num_Array[Num_Bit - 1];
- Str_Bit ++;
- Num_Bit --;
- }
- //show
- Paint_DrawString_EN(Xpoint, Ypoint, (const char*)pStr, Font, Color_Background, Color_Foreground);
- }
- /******************************************************************************
- function: Display time
- parameter:
- Xstart :X coordinate
- Ystart : Y coordinate
- pTime : Time-related structures
- Font :A structure pointer that displays a character size
- Color_Foreground : Select the foreground color
- Color_Background : Select the background color
- ******************************************************************************/
- void Paint_DrawTime(UWORD Xstart, UWORD Ystart, PAINT_TIME *pTime, sFONT* Font,
- UWORD Color_Foreground, UWORD Color_Background)
- {
- uint8_t value[10] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'};
- UWORD Dx = Font->Width;
- //Write data into the cache
- Paint_DrawChar(Xstart , Ystart, value[pTime->Hour / 10], Font, Color_Background, Color_Foreground);
- Paint_DrawChar(Xstart + Dx , Ystart, value[pTime->Hour % 10], Font, Color_Background, Color_Foreground);
- Paint_DrawChar(Xstart + Dx + Dx / 4 + Dx / 2 , Ystart, ':' , Font, Color_Background, Color_Foreground);
- Paint_DrawChar(Xstart + Dx * 2 + Dx / 2 , Ystart, value[pTime->Min / 10] , Font, Color_Background, Color_Foreground);
- Paint_DrawChar(Xstart + Dx * 3 + Dx / 2 , Ystart, value[pTime->Min % 10] , Font, Color_Background, Color_Foreground);
- Paint_DrawChar(Xstart + Dx * 4 + Dx / 2 - Dx / 4, Ystart, ':' , Font, Color_Background, Color_Foreground);
- Paint_DrawChar(Xstart + Dx * 5 , Ystart, value[pTime->Sec / 10] , Font, Color_Background, Color_Foreground);
- Paint_DrawChar(Xstart + Dx * 6 , Ystart, value[pTime->Sec % 10] , Font, Color_Background, Color_Foreground);
- }
- /******************************************************************************
- function: Display monochrome bitmap
- parameter:
- image_buffer :A picture data converted to a bitmap
- info:
- Use a computer to convert the image into a corresponding array,
- and then embed the array directly into Imagedata.cpp as a .c file.
- ******************************************************************************/
- void Paint_DrawBitMap(const unsigned char* image_buffer)
- {
- UWORD x, y;
- UDOUBLE Addr = 0;
- for (y = 0; y < Paint.HeightByte; y++) {
- for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte
- Addr = x + y * Paint.WidthByte;
- Paint.Image[Addr] = (unsigned char)image_buffer[Addr];
- }
- }
- }
- /******************************************************************************
- function: paste monochrome bitmap to a frame buff
- parameter:
- image_buffer :A picture data converted to a bitmap
- xStart: The starting x coordinate
- yStart: The starting y coordinate
- imageWidth: Original image width
- imageHeight: Original image height
- flipColor: Whether the color is reversed
- info:
- Use this function to paste image data into a buffer
- ******************************************************************************/
- void Paint_DrawBitMap_Paste(const unsigned char* image_buffer, UWORD xStart, UWORD yStart, UWORD imageWidth, UWORD imageHeight, UBYTE flipColor)
- {
- UBYTE color, srcImage;
- UWORD x, y;
- UWORD width = (imageWidth%8==0 ? imageWidth/8 : imageWidth/8+1);
- for (y = 0; y < imageHeight; y++) {
- for (x = 0; x < imageWidth; x++) {
- srcImage = image_buffer[y*width + x/8];
- if(flipColor)
- color = (((srcImage<<(x%8) & 0x80) == 0) ? 1 : 0);
- else
- color = (((srcImage<<(x%8) & 0x80) == 0) ? 0 : 1);
- Paint_SetPixel(x+xStart, y+yStart, color);
- }
- }
- }
- ///******************************************************************************
- //function: SDisplay half of monochrome bitmap
- //parameter:
- // Region : 1 Upper half
- // 2 Lower half
- //info:
- //******************************************************************************/
- //void Paint_DrawBitMap_Half(const unsigned char* image_buffer, UBYTE Region)
- //{
- // UWORD x, y;
- // UDOUBLE Addr = 0;
- //
- // if(Region == 1){
- // for (y = 0; y < Paint.HeightByte; y++) {
- // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte
- // Addr = x + y * Paint.WidthByte;
- // Paint.Image[Addr] = (unsigned char)image_buffer[Addr];
- // }
- // }
- // }else{
- // for (y = 0; y < Paint.HeightByte; y++) {
- // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte
- // Addr = x + y * Paint.WidthByte ;
- // Paint.Image[Addr] = \
- // (unsigned char)image_buffer[Addr+ (Paint.HeightByte)*Paint.WidthByte];
- // }
- // }
- // }
- //}
- ///******************************************************************************
- //function: SDisplay half of monochrome bitmap
- //parameter:
- // Region : 1 Upper half
- // 2 Lower half
- //info:
- //******************************************************************************/
- //void Paint_DrawBitMap_OneQuarter(const unsigned char* image_buffer, UBYTE Region)
- //{
- // UWORD x, y;
- // UDOUBLE Addr = 0;
- //
- // if(Region == 1){
- // for (y = 0; y < Paint.HeightByte; y++) {
- // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte
- // Addr = x + y * Paint.WidthByte;
- // Paint.Image[Addr] = (unsigned char)image_buffer[Addr];
- // }
- // }
- // }else if(Region == 2){
- // for (y = 0; y < Paint.HeightByte; y++) {
- // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte
- // Addr = x + y * Paint.WidthByte ;
- // Paint.Image[Addr] = \
- // (unsigned char)image_buffer[Addr+ (Paint.HeightByte)*Paint.WidthByte];
- // }
- // }
- // }else if(Region == 3){
- // for (y = 0; y < Paint.HeightByte; y++) {
- // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte
- // Addr = x + y * Paint.WidthByte ;
- // Paint.Image[Addr] = \
- // (unsigned char)image_buffer[Addr+ (Paint.HeightByte)*Paint.WidthByte*2];
- // }
- // }
- // }else if(Region == 4){
- // for (y = 0; y < Paint.HeightByte; y++) {
- // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte
- // Addr = x + y * Paint.WidthByte ;
- // Paint.Image[Addr] = \
- // (unsigned char)image_buffer[Addr+ (Paint.HeightByte)*Paint.WidthByte*3];
- // }
- // }
- // }
- //}
- void Paint_DrawBitMap_Block(const unsigned char* image_buffer, UBYTE Region)
- {
- UWORD x, y;
- UDOUBLE Addr = 0;
- for (y = 0; y < Paint.HeightByte; y++) {
- for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte
- Addr = x + y * Paint.WidthByte ;
- Paint.Image[Addr] = \
- (unsigned char)image_buffer[Addr+ (Paint.HeightByte)*Paint.WidthByte*(Region - 1)];
- }
- }
- }
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