class DecodeOOK { protected: byte total_bits, bits, flip, state, pos, data[25]; virtual char decode (word width) =0; public: enum { UNKNOWN, T0, T1, T2, T3, OK, DONE }; DecodeOOK () { resetDecoder(); } bool nextPulse (word width) { if (state != DONE) switch (decode(width)) { case -1: resetDecoder(); break; case 1: done(); break; } return isDone(); } bool isDone () const { return state == DONE; } const byte* getData (byte& count) const { count = pos; return data; } void resetDecoder () { total_bits = bits = pos = flip = 0; state = UNKNOWN; } // add one bit to the packet data buffer virtual void gotBit (char value) { total_bits++; byte *ptr = data + pos; *ptr = (*ptr >> 1) | (value << 7); if (++bits >= 8) { bits = 0; if (++pos >= sizeof data) { resetDecoder(); return; } } state = OK; } // store a bit using Manchester encoding void manchester (char value) { flip ^= value; // manchester code, long pulse flips the bit gotBit(flip); } // move bits to the front so that all the bits are aligned to the end void alignTail (byte max =0) { // align bits if (bits != 0) { data[pos] >>= 8 - bits; for (byte i = 0; i < pos; ++i) data[i] = (data[i] >> bits) | (data[i+1] << (8 - bits)); bits = 0; } // optionally shift bytes down if there are too many of 'em if (max > 0 && pos > max) { byte n = pos - max; pos = max; for (byte i = 0; i < pos; ++i) data[i] = data[i+n]; } } void reverseBits () { for (byte i = 0; i < pos; ++i) { byte b = data[i]; for (byte j = 0; j < 8; ++j) { data[i] = (data[i] << 1) | (b & 1); b >>= 1; } } } void reverseNibbles () { for (byte i = 0; i < pos; ++i) data[i] = (data[i] << 4) | (data[i] >> 4); } void done () { while (bits) gotBit(0); // padding state = DONE; } }; class OregonDecoderV2 : public DecodeOOK { public: OregonDecoderV2() {} // add one bit to the packet data buffer virtual void gotBit (char value) { if(!(total_bits & 0x01)) { data[pos] = (data[pos] >> 1) | (value ? 0x80 : 00); } total_bits++; pos = total_bits >> 4; if (pos >= sizeof data) { resetDecoder(); return; } state = OK; } virtual char decode (word width) { if (200 <= width && width < 1200) { byte w = width >= 700; switch (state) { case UNKNOWN: if (w != 0) { // Long pulse ++flip; } else if (32 <= flip) { // Short pulse, start bit flip = 0; state = T0; } else { // Reset decoder return -1; } break; case OK: if (w == 0) { // Short pulse state = T0; } else { // Long pulse manchester(1); } break; case T0: if (w == 0) { // Second short pulse manchester(0); } else { // Reset decoder return -1; } break; } } else { return -1; } return total_bits == 160 ? 1: 0; } }; class OregonDecoderV3 : public DecodeOOK { public: OregonDecoderV3() {} // add one bit to the packet data buffer virtual void gotBit (char value) { data[pos] = (data[pos] >> 1) | (value ? 0x80 : 00); total_bits++; pos = total_bits >> 3; if (pos >= sizeof data) { resetDecoder(); return; } state = OK; } virtual char decode (word width) { if (200 <= width && width < 1200) { byte w = width >= 700; switch (state) { case UNKNOWN: if (w == 0) ++flip; else if (32 <= flip) { flip = 1; manchester(1); } else return -1; break; case OK: if (w == 0) state = T0; else manchester(1); break; case T0: if (w == 0) manchester(0); else return -1; break; } } else { return -1; } return total_bits == 80 ? 1: 0; } };